Lone'er Kavanagh
Reach the Round 2 horn upright. Ten of the fifteen minutes belong to the man with 78 Octagon minutes, a 67-inch reach and an opponent who has never finished anybody after minute five.
Four inches of reach and two of height let him operate a full step outside Temirov's effective range and still land, forcing the shorter man to enter through a jab and a lead leg.
50% against 41%, with a divisional baseline of 47.4%. Over fifteen minutes at similar volume that compounds into a decisive strike differential.
24% of his output goes downstairs — 31 of 46 landed at 67% — while Temirov throws leg kicks 1% of the time and has allowed opponents to land 17 of 23 (74%) on him. His best weapon attacks the worst-defended target and degrades the first-round blitz at the same time.
Roughly six UFC takedowns and 92 control seconds per second round, into an opponent with 0.68 takedowns per fifteen, 97.7% standing time and exactly three takedown attempts ever faced.
A twenty-five-minute unanimous decision over Brandon Moreno on short notice, against a man averaging 7:24 per Octagon appearance — and Moreno and Royval on his card against Erceg, Johnson and Vergara on the other.
- 1Survive Round 1 without fighting in straight lines
Circle off, never retreat along the fence, and treat the first five minutes as a round to be not lost rather than won. His entire loss profile begins after this window closes.
- 2Open the leg-kick account immediately
His Round-1 tendency is already correct — 24 of his 32 career opening-round leg attempts — and Temirov checks nothing, throws almost none back, and absorbs 74% of what is aimed at his legs.
- 3Keep the fight at the end of the 67-inch reach
Every exchange fought at Temirov's preferred distance is an exchange decided by power rather than accuracy. At range it is decided by 50% against 41%.
- 4From Round 2, add the level change
Even unsuccessful entries drain a man with 97.7% standing time, and successful ones are worth roughly ninety seconds of control apiece. If he is hurt early, the clinch and the level change are a faster reset than trading back.
- 5Close Round 3 with volume and control, not adventure
He does not need a finish and should not hunt one — the cards are his best asset, his third-round accuracy is 51.7%, and Royval already showed exactly what chaos costs him.



