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Light HeavyweightNOT FIGHTING
James Zikic

James Zikic

16-3
Age
46
Height
6'2"
Weight
202 lbs
Reach
Avg Fight Time
15:00
Gym
Wins By
0 KO · 0 Sub · 0 Dec
Losses By
Wins by Rd
Last 1
L
Finish Rate
Bonuses
Style
Location
Watford, United Kingdom

Fight History

LOSS
PM
vs Phillip Miller
UFC 38: Brawl at the Hall· 2002-07-13
Decision - Unanimous·R3 5:00
Fighter Archetype
Well-Rounded
Balanced MMA
Why This Archetype
This fighter displays a unique approach that transcends traditional archetypes.
Striking
1.5/min
Grappling
0.50 TD
Defense
44%
⚖️James adapts strategy based on opponent — no predictable tendencies
📊Balanced approach can be difficult to game-plan against

Technique DNA

No commentary data for technique analysis

Finish Techniques

No finishes recorded (decision specialist)

Fighter Skills Radar

Key Insights

🥊
Striking specialist: Dominates with devastating volume and accuracy. Avoids ground exchanges.
⚠️
Vulnerability: TD/15min is below average (11/100). Opponents exploit this.
🛡️
Defensive stance: Strong defense (44%) limits opponent output. Conservative approach.
📈
Pace builder: Output increases in later rounds (300% in R3). Outworks opponents.

Striking Profile

Striking Accuracy
35%
Below Avg
0%100%
Striking Defense
44%
Below Avg
0%100%
Range Breakdown
Distance
51% acc28%
Clinch
63% acc38%
Ground
44% acc35%
Striking Differential-0.13/min
1.47 landed/min1.60 absorbed/min
1.47
Landed/Min
1.60
Absorbed/Min
0.00
KD Avg
0
1st Rd Finishes
Sig. Strikes Landed44
Sig. Strikes Attempted125

Key Insights

James incorporates heavy clinch work (36%).

Effective body attack (25%).

Clinch active: 38% of output in the clinch (63% accuracy).

Iron chin: exceptional durability under fire.

Grappling Profile

TD Accuracy
25%
Low
0%100%
TD Defense
74%
Elite
0%100%
TD Success Rate
25%(est)
Landed
1
Defended
3
Total
4
Note: Takedowns landed estimated from accuracy percentage
0.50
TD / 15min
0.50
Sub / 15min
0
TD Landed
4
TD Attempted

Extended Grappling

Clinch Takedowns
0
Landed
2
Attempted
0%
Accuracy
Submission Timing
1 total attempts
Late Round Sub Artist
R1
0%
R2
0%
R3
100%

Key Insights

Solid TD defense at 74%.

Lower TD accuracy (25%).

Submission timing: "Late Round Sub Artist" — dangerous in later rounds.

Ground active: 35% of output from ground position.

Offensive vs Defensive Balance

Damage Exchange
Offensive dominance vs damage absorbed per fight
Dealt
58
0.97
Ratio
Absorbed
60
Chin Rating
Iron
KD Exchange
0/0
KD Recovery
Never Dropped
Pace & Momentum
Fight pacing and round-over-round performance trends
Engagement Score
21.9
Low Output
Strikes/Min
3.7
Standing %
81%
R3 vs R1 Output
300%
Strong Finisher

Key Insights

⚠️ Damage ratio below 1.0 (0.97x) - absorbs more than deals.

🥊 Iron chin - rarely compromised by strikes.

⚙️ High engagement score (21.9) - maintains relentless pace.

📈 Improves dramatically in late rounds - R3 output 300% of R1.

Round-by-Round Profile

Career average across 1 fights
R1 Control
0:05
R2 Control
0:16
R3 Control
2:26
R1 to Final
+200%
In-Fight Adaptation
Detected across career, comparing R1 vs R3+ patterns
Shifts to headhunting late (+77.7pp in R3).
Target Selection Evolution
Head
+77.7pp
Body
-83.3pp
Leg
+5.6pp
Range Preference Evolution
Ground Shift
+55.6pp
Round Patterns
⬆️ Improves with fight duration – strong finishing power
💪 Peak performance in final round
🔄 Low control time – movement-focused fighter

Conclusions Summary

Fighter characteristics, strengths, patterns, and competitive insights
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