Light HeavyweightNOT FIGHTING

Elvis Sinosic
8-11-2
Age
52
Height
6'3"
Weight
205 lbs
Reach
—
Avg Fight Time
06:57
Gym
—
Wins By
0 KO · 0 Sub · 0 Dec
Losses By
—
Wins by Rd
R1 1
Last 5
LLLLL
Finish Rate
—
Bonuses
—
Style
—
Location
Australia
Fight History
LOSS
MB

vs Michael Bisping
UFC 70: Nations Collide· 2007-04-21
KO/TKO
Punches to Head From Guard
R2 1:40
KO/TKOPunches to Head From Guard·R2 1:40
LOSS
AS
vs Alessio Sakara
UFC 57: Liddell vs Couture 3· 2006-02-04
Decision - Unanimous
R3 5:00
Decision - Unanimous·R3 5:00
LOSS
FG

vs Forrest Griffin
UFC 55: Fury· 2005-10-07
KO/TKO
Punches to Head At Distance
R1 3:30
KO/TKOPunches to Head At Distance·R1 3:30
LOSS
RS
vs Renato Sobral
UFC 38: Brawl at the Hall· 2002-07-13
Decision - Unanimous
R3 5:00
Decision - Unanimous·R3 5:00
LOSS
ET

vs Evan Tanner
UFC 36: Worlds Collide· 2002-03-22
TKO - Doctor's Stoppage
Facial Cuts
R1 2:06
TKO - Doctor's StoppageFacial Cuts·R1 2:06
LOSS
TO
vs Tito Ortiz
UFC 32: Showdown in the Meadowlands· 2001-06-29
KO/TKO
Elbows to Head From Guard
R1 3:32
KO/TKOElbows to Head From Guard·R1 3:32
WIN
JH
vs Jeremy Horn
UFC 30: Battle on the Boardwalk· 2001-02-23
Submission
Triangle Choke From Bottom Guard
R1 2:52
SubmissionTriangle Choke From Bottom Guard·R1 2:52
Fighter Archetype
Striker
Boxing-Heavy
Why This Archetype
This fighter displays a unique approach that transcends traditional archetypes.
Striking
1.1/min
Grappling
0.00 TD
Defense
53%
⚖️Elvis adapts strategy based on opponent — no predictable tendencies
📊Balanced approach can be difficult to game-plan against
Technique DNA
No commentary data for technique analysis
Finish Techniques
Striking Finishes
0
0% of career finishes
Submission Finishes
1
100% of career finishes
🔒 Submission Arsenal (1 techniques, 1 total finishes)
From Guard
Triangle Choke From Bottom Guard
#11
100% of subs
Finish Pattern Analysis
- ⚡🔒 Submission specialist: 100% of career finishes via submission. Elite grappling with dangerous ground finishing.
- 🎯🔐 Specialized submission: Relies exclusively on Triangle Choke From Bottom Guard (1x). Single-threat grappling finisher.
Fighter Skills Radar
Key Insights
🥊
Striking specialist: Dominates with devastating volume and accuracy. Avoids ground exchanges.⚠️
Vulnerability: TD Acc% is below average (0/100). Opponents exploit this.🛡️
Defensive stance: Strong defense (53%) limits opponent output. Conservative approach.⏱️
Fast starter: Peaks early in fights (57% in R3). Front-loads pressure.Striking Profile
Striking Accuracy
38%
Below Avg
0%100%
Striking Defense
53%
Average
0%100%
Range Breakdown
Distance
30% acc78%
Clinch
93% acc18%
Ground
42% acc4%
Striking Differential-3.47/min
1.13 landed/min4.60 absorbed/min
1.13
Landed/Min
4.60
Absorbed/Min
0.31
KD Avg
0
1st Rd Finishes
Sig. Strikes Landed55
Sig. Strikes Attempted145
Key Insights
Elvis is a distance-first striker, with 78% of output at range.
Uses leg kicks strategically (49%).
Absorbs more than landing (4.1:1).
Distance-dominant: 78% of output at range with 30% accuracy.
Grappling Profile
TD Accuracy
0%
Low
0%100%
TD Defense
0%
Low
0%100%
TD Success Rate
0%
Landed
0
Defended
1
Total
1
0.00
TD / 15min
1.23
Sub / 15min
0
TD Landed
1
TD Attempted
Extended Grappling
Clinch Takedowns
0
Landed
2
Attempted
0%
Accuracy
Submission Timing
4 total attempts
Early Hunter
R1
75%
R2
25%
R3
0%
Key Insights
TD defense at 0% could be a vulnerability.
Active submission threat (1.23/15min).
Submission timing: "Early Hunter" — most active early.
Offensive vs Defensive Balance
Damage Exchange
Offensive dominance vs damage absorbed per fight
Dealt
110
0.75
Ratio
Absorbed
146
Chin Rating
AverageKD Exchange
2/2
KD Recovery
0%
Pace & Momentum
Fight pacing and round-over-round performance trends
Engagement Score
26.3
Moderate
Strikes/Min
5.1
Standing %
98%
R3 vs R1 Output
57%
Key Insights
⚠️ Damage ratio below 1.0 (0.75x) - absorbs more than deals.
⚙️ High engagement score (26.3) - maintains relentless pace.
📉 Struggles with fatigue - R3 output only 57% of R1 pace.
Round-by-Round Profile
Career average across 7 fights
R1 Control
0:02
R2 Control
0:20
R3 Control
0:02
R1 to Final
-65%
In-Fight Adaptation
Detected across career, comparing R1 vs R3+ patterns
Increases leg kicks late in fights (+27.5pp in R3).
Target Selection Evolution
Head
-32.5pp
Body
+5.0pp
Leg
+27.5pp
Range Preference Evolution
Ground Shift
0.0pp
Round Patterns
⬇️ Stronger in early rounds – starts fast
🥊 Peak performance in Round 1
🔄 Low control time – movement-focused fighter
Conclusions Summary
Fighter characteristics, strengths, patterns, and competitive insights
